Monday, September 22, 2003

I posted this on the Uru beta forums back in July as a reply in a thread that the author titled "My patience has run out..." I've edited my original post for, um, punch...and for blogworthiness:



Beta testing an online adventure game has got to be one of the most masochistic experiences anyone could call down upon themselves. Testers are having to deal with a sevenfold frustration:

1) genuine bugs
2) incomplete areas/puzzles/features
3) non-tuned puzzle difficulty
4) normal adventure-game puzzle frustration
5) hardware issues
6) internet lag/instability
7) unfinished story elements

Seven is the Biblical number of 'completeness,' so it's fair to conclude that beta testing Uru is, at the moment, Completely Frustrating. Frustration is its essence, its soul, its very own ontological argument in fact for if this weren't the case, there'd be no Uru beta test.

Take solace in this if you will: There is justice. Imagine the fracas each rant, er, piece of feedback causes as multiple invested parties at Cyan and Ubisoft each with their own theories to espouse, blames to shift, and bullets to dodge try to sort out how much of the feedback is because of #'s 1, 2, 3, 4, 5, 6 or 7 and who should do what about which...It's an eye for an eye as it were. That's why we all wear the protective goggles.

0 Comments:

Post a Comment

Links to this post:

Create a Link

<< Home